tag:blogger.com,1999:blog-8003298816604397919.post579358857592911652..comments2012-09-05T23:15:33.635+02:00Comments on GuLinux's $HOME: Wiimote Stellarium PluginAnonymoushttp://www.blogger.com/profile/04841231568265299055noreply@blogger.comBlogger7125tag:blogger.com,1999:blog-8003298816604397919.post-82813240975389795872012-08-23T19:52:03.928+02:002012-08-23T19:52:03.928+02:00Anyway, try the git branch here: http://gulinux.no...Anyway, try the git branch here: http://gulinux.no-ip.org/gitweb/?p=stellarium-telescopeplugin.git;a=summary<br />It's a rework of the default Stellarium Telescope Plugin (you have to substitute it in the stellarium source directory), it works much better than this first prototype, altough i'm still missing lots of stuff...Anonymoushttps://www.blogger.com/profile/04841231568265299055noreply@blogger.comtag:blogger.com,1999:blog-8003298816604397919.post-76632702468040123932012-08-23T19:50:26.500+02:002012-08-23T19:50:26.500+02:00Ups... sorry, i just noticed your messages..
I ser...Ups... sorry, i just noticed your messages..<br />I seriously think blogger is missing some kind of notice when someone comments your posts... or am I missing something? :PAnonymoushttps://www.blogger.com/profile/04841231568265299055noreply@blogger.comtag:blogger.com,1999:blog-8003298816604397919.post-30038701754499017832012-08-15T15:03:18.011+02:002012-08-15T15:03:18.011+02:00Ok, I got it. The STELROOT variable must point to ...Ok, I got it. The STELROOT variable must point to the stellarium directory, not the build subforder used for compilation. It works perfectly, thanks a lot !lgrhttps://www.blogger.com/profile/16412127481625626865noreply@blogger.comtag:blogger.com,1999:blog-8003298816604397919.post-20919566740998782922012-08-15T14:41:46.776+02:002012-08-15T14:41:46.776+02:00Oups, sorry, this is my fault. I deleted CMakeCach...Oups, sorry, this is my fault. I deleted CMakeCache.txt and the compilation started. But I have this problem:<br /><br />***/stellarium/plugins/StellariumWiimotePlugin/build$ make<br />[ 4%] Generating ui_wiimotePluginDialogWindow.h<br />[ 8%] Generating gui/moc_StelDialogWiimotePlugin.cxx<br />[ 12%] Generating gui/moc_WiimotePluginWindow.cxx<br />[ 16%] Generating moc_WiimotePlugin.cxx<br />***/stellarium/plugins/StellariumWiimotePlugin/src/WiimotePlugin.hpp:90: Error: Undefined interface<br /><br />Did I miss something?<br />I've exported the STELROOT variable to a fresh stellarium build directory.lgrhttps://www.blogger.com/profile/16412127481625626865noreply@blogger.comtag:blogger.com,1999:blog-8003298816604397919.post-31230164177687254182012-08-15T14:35:01.155+02:002012-08-15T14:35:01.155+02:00Great idea ! Unfortunately, I have some problems t...Great idea ! Unfortunately, I have some problems to compile it:<br /><br />I tried these steps:<br />cd StellariumWiimotePlugin (did a git clone)<br />mkdir build<br />cmake ..<br />make all install<br /><br />but make just does nothing. I tried to enter into the build directory before typing make, but nothing happens.lgrhttps://www.blogger.com/profile/16412127481625626865noreply@blogger.comtag:blogger.com,1999:blog-8003298816604397919.post-87407022265658037052012-07-30T15:18:59.376+02:002012-07-30T15:18:59.376+02:00Yes, that's more or less the point.
I was look...Yes, that's more or less the point.<br />I was looking at INDI, but as I understood, my wiimote driver should send equatorial coordinates.<br />Maybe i'm wrong, of course.<br />I already tried to patch KStars by defining a virtual sky object (seems much easier than in Stellarium), but drift seems higher than in stellarium (probably because stellarium does better calculation than me).<br />I'll try giving a better reading at INDI anyway :)Anonymoushttps://www.blogger.com/profile/04841231568265299055noreply@blogger.comtag:blogger.com,1999:blog-8003298816604397919.post-67556660857506401362012-07-29T18:41:51.015+02:002012-07-29T18:41:51.015+02:00Do I understand correctly that your are using the ...Do I understand correctly that your are using the Wiimote as a digital setting circle? (Or at least a half of one - just reporting the current pointing direction of the telescope.) In that case, you may want to try writing an <a href="http://www.indilib.org/" rel="nofollow">INDI</a> driver, which then can be used by KStars's device support.Anonymousnoreply@blogger.com